The approach pays off: Ghosts features a terrific collection of shootouts and set pieces, largely unburdened by the sensation that you're merely an extra in someone else's adventure. In many ways, Infinity Ward has crafted a story that reflects the stoic nature of the Ghosts themselves: focused, efficient, and committed to the task at hand. Ghosts delivers just enough narrative to serve as a catalyst for its whirlwind tour through global warzones, while resisting the urge to club you over the head with plot twists and gratuitous shock-and-awe moments. The whole thing feels like a geopolitical Mad Lib, but a functional and rather harmless one. The conflict that follows is one centered on the Ghosts, an enigmatic tier one task force with a penchant for lethal efficiency and sweet skeleton masks. Naturally, the Federation decides to hijack a satellite weapon system and turn it against the United States. After the collapse of the Middle Eastern oil economy, South America's oil-producing states join together to form an economic and military superpower known as the Federation. It's a good thing, too, because the story is every bit a predictable tribute to American military might. Now Playing: Call of Duty: Ghosts Video Review Ghosts is full of atmospheric touches, like bubbles discharging from your gun when fired underwater. It's a game that avoids falling in love with its own cinematic ambitions, allowing the ruthless combat and well-paced encounters to take center stage over the plot.īy clicking 'enter', you agree to GameSpot's Infinity Ward has done a great job reining in the excesses of previous Call of Duty campaigns, replacing the crumbling Eiffel Tower and runaway Tube trains of Modern Warfare 3 with a less heavy-handed approach that employs spectacle-and there's no shortage of that here-as more of a complement to its core combat. Much of Ghosts' success stems from its own sense of humility. Along with the outstanding new Extinction co-op mode and an abundance of clever refinements to competitive multiplayer, Call of Duty: Ghosts is a refreshing and thoroughly satisfying entry in the blockbuster shooter franchise. But whereas Infinity Ward's recent work on the Modern Warfare series was weighed down by bewildering plot twists and an affinity for restricting its most exciting moments to noninteractive set dressing, Ghosts tells a lean, straightforward story that throws you into plenty of spectacular situations, but with more breathing room to appreciate the action. You barely have time to take stock of the idyllic Southern California setting before fire begins raining down from the heavens, destroying every car and home in sight as a shouty man commands you to follow him to safety. The first few minutes of Call of Duty: Ghosts don't paint a terribly accurate portrait of what lies ahead. Ghosts remains an enjoyable shooter no matter which new console you choose. But the next-gen lighting effects found in the PS4 version are very much present, as is the series' trademark 60 frames-per-second action. This is due primarily to a difference of resolution: Ghosts on Xbox One tops out at 720p, while the PS4 version looks sharper and clearer at 1080p. Instead of going Rambo and taking on these soldiers one by one, players can use a Spotter to blow up some tanker trucks, killing multiple enemies at once.Like many recent multiplatform titles, the Xbox One version of Call of Duty: Ghosts looks slightly inferior on Microsoft's new console when compared to the PlayStation 4 version. Next, the mission heads toward the Tower, with enemies stationed in a nearby building. They will need to get rid of the Shadows assigned to guard the vehicle, and once the helicopter has been hijacked, players will assume control of Ghost's team to mark objects for the helicopter to destroy. Once back on ground level, players have to hijack an Apache Helicopter. For much of the initial part of the mission, players will repeat this process while occasionally killing off some guards, until they reach a ladder taking them back to ground level. Several booby traps lie scattered around the tunnel, so players have to exercise caution, using a smoke bomb to find these traps and deactivate them via big red squares on the walls before continuing on their journey. Players start Modern Warfare 2's Ghost Team mission in the tunnels leading to a facility where the team's target, Graves, is based.
0 Comments
Leave a Reply. |